The Setup: BLG’s Mid-Lane Gamble and T1’s Vision Trap
The stage was already set for a historic Game 5. T1 and BLG had traded blows for four games, and the 2024 World Championship Final was tied 2-2. BLG entered the decisive game with a composition built around Knight’s Ahri and Xun’s Jarvan IV, a mid-jungle duo designed to control the center of the map and create picks. T1 answered with Faker’s Galio and Oner’s Xin Zhao, a combination that sacrificed some early lane pressure for unmatched engage and follow-up damage. From the first minutes, BLG tried to force Knight’s Ahri into a pushing position so she could roam toward side lanes and help Bin’s Jax or Elk’s Ashe snowball. That plan required Xun’s Jarvan IV to hover mid and keep vision around the river. But T1’s analyst desk later pointed out that BLG’s ward coverage was shallow exactly when it mattered most. Oner cleared a key control ward near the top river brush, and Faker deliberately let the wave sit in a vulnerable spot. T1 was not simply reacting; they were building a trap. By the time Knight stepped forward to clear a minion wave, Oner had already pathing around the wall, and Faker had positioned Galio just far enough back to look harmless. The setup was subtle, but it was the first domino in the play that would define the final.
The Execution: Oner’s Xin Zhao and Faker’s Galio Chain
The gank itself lasted only a few seconds, but analysts have broken it down frame by frame. Oner approached from the top river on Xin Zhao, avoiding BLG’s remaining vision. Faker moved Galio forward, using E to dash and then W to taunt Knight’s Ahri. The taunt was the critical piece: it prevented Ahri from immediately using Charm or Flash to escape. Oner followed with Xin Zhao’s E dash and Q knock-up, layering damage perfectly. Knight tried to retreat toward her tower, but the chain of crowd control was too long. Oner secured the kill, and then Xun’s Jarvan IV arrived to counter-gank. That was BLG’s second mistake. Instead of disengaging, Xun tried to punish T1’s dive, but Faker’s Galio still had health and abilities available. Oner turned on Jarvan IV, and with Galio’s Q and passive damage, T1 killed Xun as well. The play became a double kill for Oner, and the broadcast’s analyst desk immediately circled the minimap. They highlighted how Oner had timed the gank around Xun’s position, how Faker had sacrificed his own lane priority to make the play possible, and how Knight’s Ahri had no defensive summoner spell available. It was not a lucky collapse. It was a perfectly rehearsed execution, and it turned a tense Game 5 into T1’s tempo.

The Fallout: How a Double Kill Broke BLG’s Game 5
The immediate fallout was devastating for BLG. A double kill for Oner’s Xin Zhao not only gave T1 gold and experience, but it also broke BLG’s mid-jungle synergy. Knight’s Ahri fell behind in levels, which meant she could no longer push safely or roam first. Xun’s Jarvan IV lost tempo, so BLG’s vision line around the river collapsed. T1 converted the kill into mid priority, then into first turret, then into dragon control. Analysts noted that the gank did more than shift the kill score; it changed the entire geometry of the map. T1’s bot lane, played by Gumayusi’s Varus and Keria’s Rakan, could now push without fear of a Jarvan IV gank. Zeus’s Gragas, who had been absorbing pressure top, could finally breathe. Meanwhile, Bin’s Jax was forced to defend side waves alone because BLG’s mid-jungle could no longer create pressure. The double kill also gave Oner’s Xin Zhao a lead that BLG could not answer in skirmishes. When T1 later took Baron and pushed into BLG’s base, the foundation had been laid by that mid-lane gank. The analyst desk repeatedly returned to the same point: BLG’s composition needed Ahri and Jarvan IV to control the middle of the map, and after that one play, they never regained that control. The final was still close on the scoreboard, but the game’s momentum had already been decided.
The Legacy: The Play Analysts Call the Turning Point of T1’s Dynasty
In the days after the final, analysts placed the gank alongside the most famous plays in World Championship history. It was not just a highlight; it was a case study in how T1 prepares for high-pressure moments. Oner’s pathing was praised for its patience, and Faker’s Galio was held up as an example of selfless team play. The play also showed BLG’s only real weakness in the series: their mid-jungle duo could be punished when their vision slipped. Analysts argued that the gank changed the final because it forced BLG to abandon their preferred game plan and play from behind against a T1 composition that only grows stronger with time. It also cemented T1’s dynasty, giving Faker his fifth world title and proving that the roster could win in multiple styles. For Oner, the double kill became a signature moment of his career. For BLG, it became the “what if” that defined their offseason. The gank was not the final kill of the series, but it was the moment the final tilted irreversibly. As the analyst desk concluded, one perfect gank can decide a championship, and in Game 5 of the 2024 Worlds Final, T1 delivered exactly that.


